NEWS
New Feature!!!! University Subject Rankings in 12 branches
FOR SCIENTIST REGISTRATION FOR INSTITUTIONAL BULK REGISTRATION
FOR EDIT YOUR UNIVERSITY / INSTITUTION PAGE
Some differences of the AD Scientific Index
New Feature!!!! University Subject Rankings in 12 branches
List without CERN, Statistical Data etc. Only in AD Scientific Index
New Feature!!!! University Subject Rankings in 12 branches
AD
Scientific Index 2024
About Us
Methodology
Compare & Choose
Contact - FAQ
login
Login
person_add
Register
insights
i10 Productivity Rankings
format_list_numbered
Citation Rankings
school
University Rankings
subject
University Subject Rankings
insights
Subject Rankings
place
Country Rankings
format_list_numbered
Top 100 Scientists
format_quote
Top 100 Institutions
local_fire_department
Country Top Lists
Roberta Thompson
Griffith University - Brisbane / Australia
Education / Education (Other, All)
AD Scientific Index ID: 4851787
Edit Form
Registration, Add Profile,
Premium Membership
Ranking &
Analysis
Job
Experiences (0)
Education
Information (0)
Published Books (0)
Book Chapters (0)
Articles (0)
Presentations (0)
Lessons (0)
Projects (0)
Congresses (0)
Editorship, Referee &
Scientific Board (0 )
Patents /
Designs (0)
Academic Grants
& Awards (0)
Artistic
Activities (0)
Certificate / Course
/ Trainings (0)
Association &
Society Memberships (0)
Contact, Office
& Social Media
person_outline
Roberta Thompson's MOST POPULAR ARTICLES
1-)
‘Computer games can get your brain working’: student experience and perceptions of digital games in the classroomC Beavis, S Muspratt, R ThompsonLearning, media and technology 40 (1), 21-42, 20151252015
2-)
Teachers\' beliefs about the possibilities and limitations of digital games in classroomsBeavis, Rowan, Dezuanni, McGillivray, O\'Mara, Prestridge, Stieler-Hunt, ...E-learning and Digital Media 11 (6), 569-581, 20141172014
3-)
Digital games in the museum: perspectives and priorities in videogame designC Beavis, J O’Mara, R ThompsonLearning, Media and Technology 46 (3), 294-305, 2021152021
4-)
Young people, online gaming culture, and educationC Beavis, J Wynn, H CahillHandbook of children and youth studies, 815-827, 2015162015
5-)
Teen girls\' online practices with peers and close friends: Implications for cybersafety policyR ThompsonAustralian Educational Computing 31 (2), 2016102016
ARTICLES
Add your articles
We use cookies to personalize our website and offer you a better experience. If you accept cookies, we can offer you special services.
Cookie Policy
Accept